by briand
Just noticed the new versions myself. For those who wonder what was changed:02 Y-Zone:
- objective changed to "reach exit with all survivors", instead of "reach exit with at least one survivor"
- door in lower-left tile moved slightly, so it's not ambiguous
- difficulty, time and suggested number of survivors added
07 Grindhouse:
- 7 noise tokens in each zombie exit instead of 3
- opening one door of a building automatically opens the other door
- all rooms in each building start with a single walker (and still spawn when the building is opened)
- zombie spawn zones are active even if the doors are locked
- picture of Wanda replaced by crowbar
- difficulty, time and suggested number of survivors added
I'd like to see that last bit of info (difficulty, time, survivors) made officially available for all the missions, though there is a thread here for that info.