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Channel: Zombicide | BoardGameGeek
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Reply: Zombicide:: Variants:: Re: Some optional house rules musing

by M00NSYLVER Had the game for a couple weeks. Haven't gotten it to the table yet. (Still paining the mini's). One house rule I thought of already that might be neat is the ability to ram Fatties or...

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Reply: Zombicide:: General:: Re: If I buy this today, what did I miss out on.

by M00NSYLVER I, like you Mr. Skeletor, couldn't get in on the Kickstarter & am a bit of a completist, but after looking a little closer at what the extras were I didn't feel like I'd really...

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New Image for Zombicide

by scooter630First real game. Ready for the streets. Little did we know that we were going to need far more than one tray of Zombies.

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New Video for Zombicide

by masivi

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Thread: Zombicide:: Rules:: Question on equal noise and splitting

by bobm174The rules say that you split if 2 areas have equal noise. However,what about zombie(s) whose movement of 1 space would be towardsboth of these areas. Do you still add one?Have a situation...

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Reply: Zombicide:: Rules:: Re: Question on equal noise and splitting

by sapper_D If the first Zone moved to is the same Zone in the routes to each Zone with equal noise then you don't split. You only split if the Zombie/s have to take different routes to get to the...

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Reply: Zombicide:: General:: Re: If I buy this today, what did I miss out on.

by jbbnbsmith Just buy it. The base game is a ton of fun. No doubt there will be future expansions if you need more. Just pretend you never heard about Kickstarter, get a copy, and prepare to have a...

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Reply: Zombicide:: Rules:: Re: Question on equal noise and splitting

by bobm174Makes sense.Thanks.Bob

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Reply: Zombicide:: News:: Re: Kyoko Contest: Mission C2 "Under Siege"...

by TheGreatGonzo Nice idea, but a bit disappointing. We played it yesterday, and with the weapons of the previous mission, it was way too easy...

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Reply: Zombicide:: General:: Re: LOL @ price

by jonahmaul People have given both positives and negatives about the price/game from different places in the world. In fact the first post was from an American backing up what you said. If you have no...

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Reply: Zombicide:: General:: Re: If I buy this today, what did I miss out on.

by jonahmaul There will be future expansions! Toxic City Mall is due sometime next year.

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Thread: Zombicide:: Rules:: zombi card spawning help?

by jon1230 hi there if im correct when you draw zombie cards you dont just look at the current player and what colour zone they are in to draw zombies you base the card you draw on all players not just...

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Reply: Zombicide:: Rules:: Re: zombi card spawning help?

by caffeinehead You look at everybody, and only pick the highest level.

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Reply: Zombicide:: Rules:: Re: zombi card spawning help?

by voynix Correct. You look at the player with the highest experience and spawn at that level

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Reply: Zombicide:: Rules:: Re: zombi card spawning help?

by jon1230 ok thanks alot so you dont spawn for each colour just the highest.i do have another question to do with player cards but i will make a new thread for that

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Thread: Zombicide:: Rules:: special abilities on player cards help ?

by jon1230 when your survivors start killing and moving from the blue zone on their card say up the the orange zone does that survivor get their special abilities from the blue and yellow and orange...

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Thread: Zombicide:: Rules:: questions about splitting zombie and running out...

by mateooo when you have to split an odd number of zombies you spawn new zombies to even out the split groups. if you have run out of zombies, you activate that type of zombie. but how often does this...

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Reply: Zombicide:: Rules:: Re: special abilities on player cards help ?

by caffeinehead Blue + Yellow + 1 from Orange + 1 from Red.

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Reply: Zombicide:: Rules:: Re: special abilities on player cards help ?

by reitoeicaffeinehead wrote:Blue + Yellow + 1 from Orange + 1 from Red.Yup. They're cumulative. They'll have 4 skills when they enter the red zone. And they'll need them all! :zombie::zombie::zombie:

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Reply: Zombicide:: Rules:: Re: questions about splitting zombie and running...

by reitoeimateooo wrote:when you have to split an odd number of zombies you spawn new zombies to even out the split groups. if you have run out of zombies, you activate that type of zombie. but how...

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