1. No need to roll dice. Discard the Molotov card and kill all the figures in the targeted zone.
2a. Yes
2b. No
2c. Yes
2d. Yes
3. Yes, the scope allows you to freely choose your targets, so you'll only hit a Survivor if you actually want to.
4. Yes
4b. Extra activation cards affect all zombie of the indicated type currently on the board, no matter if they were just placed there or if they've already attacked or not.
5. Not sure I get what you're asking. If she's leaving a Zone with a single zombie, she only needs to spend 2 actions. Because she moves 2 zones in a single Move, she can then reach a zone 2 zones away. If, however, there's a zombie in the adjacent zone, her move will end there and she'll need to spend another 2 actions to leave that zone.
6. No. The Zombies' Turn is at the end of the round, not at the beginning.
7. If a mission requires that the Survivors exite the map carrying specific equipment, those cards must certainly be in the inventory of living survivors who reach the exit.
7b. No, when a survivor dies, all his cards are discarded.
8. At the start of the game, take a crowbar, an axe, a pistol and enough pans so that there's one card per survivor, then randomly deal these cards to the survivors.
9. In the basic Missions you don't keep cards between missions. This concept was only introduced in the Switch City campaign PDF.
10. Yes you can. Not advisable though, as there will be a huge crowd of zombies waiting for you outside when you decide to leave.
2a. Yes
2b. No
2c. Yes
2d. Yes
3. Yes, the scope allows you to freely choose your targets, so you'll only hit a Survivor if you actually want to.
4. Yes
4b. Extra activation cards affect all zombie of the indicated type currently on the board, no matter if they were just placed there or if they've already attacked or not.
5. Not sure I get what you're asking. If she's leaving a Zone with a single zombie, she only needs to spend 2 actions. Because she moves 2 zones in a single Move, she can then reach a zone 2 zones away. If, however, there's a zombie in the adjacent zone, her move will end there and she'll need to spend another 2 actions to leave that zone.
6. No. The Zombies' Turn is at the end of the round, not at the beginning.
7. If a mission requires that the Survivors exite the map carrying specific equipment, those cards must certainly be in the inventory of living survivors who reach the exit.
7b. No, when a survivor dies, all his cards are discarded.
8. At the start of the game, take a crowbar, an axe, a pistol and enough pans so that there's one card per survivor, then randomly deal these cards to the survivors.
9. In the basic Missions you don't keep cards between missions. This concept was only introduced in the Switch City campaign PDF.
10. Yes you can. Not advisable though, as there will be a huge crowd of zombies waiting for you outside when you decide to leave.