by jonahmaul
Scorpion0x17 wrote:
Have you tried creating your own scenarios, Christopher?
I personally think this is where the majority of the longevity lies in the game - the ability to create your own maps, scenarios, and scenario rules.
Want to hobble cars? OK, make a scenario with scenario rules that make the cars work the way you want them to!
Want to do more than just kill zombies? OK, make a scenario where you have to gather the parts for a generator, say, and get them safely to the exit zone!
I think of the game as a sandbox, rather than a limited set of prescribed scenarios.
I personally think this is where the majority of the longevity lies in the game - the ability to create your own maps, scenarios, and scenario rules.
Want to hobble cars? OK, make a scenario with scenario rules that make the cars work the way you want them to!
Want to do more than just kill zombies? OK, make a scenario where you have to gather the parts for a generator, say, and get them safely to the exit zone!
I think of the game as a sandbox, rather than a limited set of prescribed scenarios.
I think several of scenarios to have missions where you have to gather stuff and then get to the exit, but they're just green/blue objective but a bit of imagination makes them things!
We should play some custom scenarios down the club once we've finished Switch City. Have you got any made up ready? I like the idea of doing our own characters too (sorry everyone else, slightly OT!)